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Family Matters (small) is, like the name suggests, a smaller
version of a variant named 'Family Matters'. The rules are the same but the
board and the number of pieces are different.
In the (small) version you don't have any Pawns and no Knights. You still
have the new pieces 'Prince', 'Princess' and 'Childs' though. More about them
below.
In family matters two royal families are fighting for the crown.
The old King is dying and wants to leave the kingdom to someone with heirs
since he himself didn't have any.
Both Kings have the same idea, to keep the other from showing up or to make
it look like he has no heirs by keeping them from showing up.
The board, with the middle square, and the new pieces forces a quicker game then chess where you really have to think about every move. One false move can loose the game for you.
The idea for Family Matters (small) came when I saw this competition.
I had just finished Family Matters which is a large variant on a a four player
board. In turn the idea for Family Matters came when I was programming a four
player chess for Zillions-of-games.
Both of the games are open for many variants by just adding a little to the
rules. The two games don't differ a lot in rules but when it comes to game play
they are nothing alike.
The middle square can be used when walking diagonally. This can be used by the bishops to change what colored squares it moves on. Any legal diagonal move from d4, d5, e4 or e5 can stay in the middle square. The code for the middle square is 'i1'.
The setup looks like this.
White
e1 King,
d1 Queen,
c2 f2 Bishop,
d2 e2 Rook,
b3 b4 b5 b6 Child,
a4 Prince,
a5 Princess
Black
e8 King,
d8 Queen,
c7 f7 Bishop,
d7 e7 Rook,
g3 g4 g5 g6 Child,
h4 Princess,
h5 Prince
In Promotion zones a Child becomes Prince or Princess. They are located on the opposite side of the Child pieces.
White Promotion Zone
g3 h4 h5 g6
Black Promotion Zone
b3 a4 a5 b6
All the ordinary pieces move like in normal chess with the exception
of the usage of the middle square.
When you stand on i1 you have to move diagonally out of it.
In the beginning of the game it is a lot about what to sacrifice for what. Follow these moves and see the use of the i1 square.
As you see the Children, Princes and Princesses are left out of the first moves.
Every time you change the rules, even if it is just a little, the strategy of the game becomes totally different. Here are some nice variants for Family Matters (small).
If you write a strategy or variant to this game, please send
it to me on (email removed contact us for address) designer.com
and I will try to include it in the game.
I would really appreciate any comments.
You can download both Family Matters and Family Matters (small) without variations
here.
Family Matters Chess and Family Matters (small) Chess are both
Copyrighted © by Tomas Forsman 2001.