John Gollon, author of Chess Variations:
Ancient, Regional, and Modern collected materials for a second book
on chess variants, that was unfortunately never published. Part of his
draft for his second book was sent to Eric Greenwood in 1976; Eric wrote
in 1997 to me about what he received from Gollon. This variant was sent
to Gollon by R. Douglas Wells from College Park, Maryland. This game clearly
was inspired by Shatranj or
one of its larger variants.
Rules
The game is played by two players on a board with eight rows and ten
columns. Each player has a king, two rooks, two bishops, two knights, two
elephants, one firzan, and ten pawns.
The firzan moves one square diagonally. Elephants move one or two squares
diagonally - they cannot jump. All other pieces move as in usual
chess, except that pawns always promote to firzan when they reach the
last row.
For castling there are the following three possibilities:
(Castling on the kings side:) In one move, the king moves to h1 (h8)
and the rook moves to g1 (g8). (Blacks castling is given between brackets.)
(Castling on the firzans side, 1st possibility:) In some move, the
king is moved to e1 (e8). Then, in a later (not necessarily the next) move,
the king is moved to c1 (c8), and simulatenously, the rook is moved to
d1 (d8).
(Castling on the firzans side, 2nd possibility:) In some move, the
rook is moved to b1 (b8). Then, in a later (not necessarily the next) move,
the king is moved to d1 (d8), and simulatenously, the rook is moved to
e1 (e8).
A player that is stalemated loses the game. All other rules are as in
orthodox chess.
Written by Hans Bodlaender, based on materials from John Gollon, sent
by Gollon to Eric Greenwood in 1976, and send by Eric Greenwood to me in
1997.
WWW page created: October 15, 1997.