Sissa Style Chess
This game combines Carlos Cetina's Sissa with several similar short-range pieces. When I first tried to come up with a decent decimal variant, I thought of the Warrior, Titan, and Prince. These pieces seemed good, but the game I tried using them in wasn't. More recently, I've wanted to use the Sissa somehow, after playing with it in the Cetran chesses. Lastly, I've been playing Atlantean Coffeehouse Shatranj and reading about it's influence. Putting all these ideas together produced this game.
Setup
Pieces

The king moves one step in any direction. There is no castling.

The pawn is an ordinary pawn, with the initial double step and en passant capturability. Pawns promote on the last rank.

The Titan makes one or two diagonal steps, and may change direction for the second step.

The Warrior makes one or two orthogonal steps, and may change direction for the second step.

The Prince makes one diagonal step, or one orthogonal step, or one of each in either order.

The Conjurer makes one 0,2 leap and one diagonal step, in either order. The first step must be to an empty square.

The Jennet makes one 2,2 leap and one orthogonal step, in either order. The first step must be to an empty square.

The Sissa must make both a Rook move and a Bishop move of equal distance in either order.
Rules
All rules are as in chess. Pawns promote to any other piece (except King of course) on the last rank.
Notes
The Conjurer and Jennet are lame versions of the Wizard and Okapi; possibly revealing an unexpected complementarity between those pieces. The name "Conjurer" is actually used for the Wizard move in Sorcerer Chess.
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By Daniel Zacharias.
Last revised by Daniel Zacharias.
Web page created: 2024-04-11. Web page last updated: 2024-04-11